0
UI Games

Unity Integration

During my experience as a UI artist/Integrator on Suday Gold, I faced the challenge of integrating UI assets into Unity. The task demanded that I strike a balance between the technical requirements, creative design, and user experience considerations. To achieve success in this endeavor, I worked closely with the development team and kept up-to-date with Unity's technical requirements.

Studio

Bkom

Game

Sunday Gold

Team Work

Collaborating with the dev team helped me ensure a smooth integration process and create UI assets that significantly enhanced the player experience like the integration of these UI elements and layout on a World Space Canvas.

Combat Screen

Integration challenges (World space)

Scaling:
World Space UI elements are scaled based on the size of the game objects they are attached to. This means that if the game object scales or moves, the UI elements attached to it will also need to scale and move to maintain their position and size relative to the object. This can require careful attention to detail when designing UI elements to ensure they are properly anchored and positioned but what is most important define a minimum size criteria.

Z-Order:
In World Space, UI elements are rendered in 3D space, and their z-position determines their relative position in front of or behind other objects. This can be challenging to manage when you have many UI elements and game objects in the same area, as it can be difficult to ensure that the UI elements are always visible and not occluded by other objects.

Camera Movement:
As the camera moves around the game world, UI elements attached to game objects may need to adjust their position, rotation, and scale to remain visible and legible. This can require careful scripting and animation to ensure that the UI elements move and scale smoothly with the camera.
heads-up display attached to the enemies with readability problems due its size

Great Experience

The experience as integrator taught me the importance of attention to detail, effective communication, and the ability to adapt to the dynamic requirements of a project like understanding the difference between Screen Space vs World Space Canvas among other technical requirements.
Overall, integrating UI elements on Unity requires careful planning and attention to detail to ensure that they are properly positioned, scaled, and rendered in relation to the game world.

Integration on screen space canvas mode

Thank you for taking the time to watch this sneak peek and please stay tuned cause more sexy stuff is coming soon.